Earlier this month, Sega announced a strategic alliance with Microsoft to aid in the development of “large-scale, global games”. Now, the Japanese publisher has offered further details on what exactly this “strategic alliance” will look like. Specifically, comments from Sega’s recent fiscal meeting have clarified that the partnership will not result in Xbox exclusives.

During the fiscal meeting, Sega spoke about its already close business relationship with Microsoft, noting that the publisher has already “outsourced the development of their large-scale titles and as a third party, we are supplying a variety of titles”. This is of course referring to Sega’s work on Xbox titles like Halo Wars 2 and Age of Empires 4. While this leading to exclusive titles for Microsoft would make sense, this does not appear to be the case.

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The Japanese publisher continued to clarify what this alliance with Microsoft meant, saying that “when we announced the concept of Super Game, Microsoft was sympathetic to that vision and that leads to the announcement this time... About this, we are not talking about releasing games to Microsoft exclusively, but rather to develop Super Game that will be delivered to the world together with their technical support”. It looks like Sega’s focus on their “Super Game” initiative is stopping any such Microsoft exclusivity from occurring.

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The term “Super Game” is what Sega is calling its focus on a new IP that is centered on certain keywords like “global”, “online”, “community”, and “IP utilization”. While this “Super Game” could end up being anything, having Microsoft’s technologies will surely make a difference in what this game turns out to be. Specifically, Microsoft’s Azure cloud platform which provides an Internet web infrastructure would be a huge advantage for Sega in the creation of any “global” game.

Not only will Sega have access to Microsoft’s cutting-edge technologies to help develop this “Super Game”, but the publisher’s parent company, SegaSammy, is considering investing upwards of $882 million over the next five years to help in the game’s creation. This money would go a long way towards purchasing not only internal development resources but other companies to help Sega grow.

While no Xbox exclusives may be coming from this newly formed alliance, this “Super Game” is beginning to sound like something quite extraordinary.

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